The Addams Family is a non-linear side-scroller that doubles as a collect-a-thon, and it couldn’t be less ooky.
You play as Gomez, the patriarch of the Addamses, and your mission is to get inside your mansion, collect lots of money, and find your beloved family. As you search for Morticia and the rest, you need to collect a million dollars in order to beat the game and save your mansion from the wormy Tully. Thankfully, unmarked bills are strewn about the mansion, so money is never an issue. Watch out for the traps and anthropomorphic knickknacks that drain Gomez’s life faster than a crate of cigars. While bouncing footrests are exhausting to deal with, you’ll spend most of your time just figuring out how to progress.
In the beginning of the game, you jump on the skeleton’s head three times to get the key to the front door of the mansion. But how would you ever figure that out unless you read that month’s Nintendo Power or just liked bouncing on skeleton heads? And for that matter, why is the family missing in their own mansion? Why are the items of the mansion seeking to kill Gomez, the master of the mansion? The Addams Family can be creepy and kooky, but their game is a rotted corpse under a hot sun.
“The Addams Family” was an extremely successful movie, which means its licensed video game tie-ins traveled from consoles to computers to handhelds and back again. For the most part, these numerous adaptations (Amiga, C64, Amstrad, GB, SNES, etc) saw release in early 1992. Interestingly, the Genesis and Master System versions didn’t emerge until 1993. The Game Gear version didn’t come out until 1994, a full year after the sequel “Addams Family Values” underperformed at the box office.
PUBLISHER/DEVELOPER: Ocean GENRE: Platformer
RELEASE DATE: 01/1992 – (US), 12/30/92 – (EU)
ALSO AVAILABLE ON: Amiga, C64, Amstrad CPC, GEN, GB, GG, SNES, SMS, Atari ST, ZX Spectrum