There’s nothing magical about this kingdom, unless terrible visuals and mediocre platforming stir your heart, like colors of the wind.
You play a goofy guy who resembles the Crocodile Hunter, and you’re tasked with collecting six keys for your lord and master, Mickey. They’re scattered around the Kingdom in different attractions, like the Haunted Mansion, Space Mountain, Big Thunder Railroad, etc. Each attraction is a different genre, including racing (Big Thunder), button-presses (Space Mountain), or platforming (Haunted Mansion, Pirates).
None of the genres are crafted well. Whether due to poor controls, cheap deaths, or not having any way to defend yourself when enemies attack you, the game’s levels are designed to make you fail and, subsequently, hate Walt’s precious play place. Aside from the main attractions, there are trivia questions. These questions are the most enjoyable part of Magic Kingdom, but even they aren’t without flaws. For example, “Steamboat Willie” was spelled “Steambort Willie.” The uncensored German edition, perhaps?
Capcom’s other Disney games are as inspired as licensed games get, but Adventures in the Magic Kingdom fails to deliver any sort of joy to the player.
PUBLISHER/DEVELOPER: Capcom GENRE: Action/Adventure
RELEASE DATE: 06/1990 – (US), 12/10/92 – (EU)