Adventures of Dino Riki is the rarest of creatures, a take-no-prisoners, vertically-scrolling caveman shoot-em-up.
Imagine, if you will, any given stage. Demon bats swarm in from the top of the screen, skulls with wings from the bottom left. Both engulf Dino Riki’s personal space with projectiles. His weapon – a flaming ball that does little damage – is amplified by the power-up in front of him. Lo, the flaming ball changes into flaming hammers! The foes are easily vanquished.
Suddenly, a circle of black balls encloses Riki in its smothering grasp. His only response is to chuck as many hammers as he can into the circle to make them dissipate. Riki is hit, his hammers lost, but he is alive. As the screen advances, the ground quakes and tears three rifts in front of him. Riki jumps over each one – but wait! More skulls! More bats! Then, directly in front of him, a chasm. Onto a precarious little ledge, then a jump to more solid ground. Riki lands, only to be greeted by a skeleton who can’t be killed. Riki’s weakened flame ball shatters him, but he still manages to fire a single projectile, killing Riki flat out.
This outrageous scenario sum up the Dino Riki experience. Live through his dangerous adventures, and you’ll feel like you’re king of the Stone Age.
PUBLISHER/DEVELOPER: Hudson Soft GENRE: Shoot-em-up
RELEASE DATE: 02/10/87 – (JP), 09/1989 – (US)