Jake and Elwood were on a mission from God in the original 1980 movie “The Blues Brothers.” Titus, the developers of The Blues Brothers, must have gotten their orders from a darker spiritual force.
Nothing about The Blues Brothers works. Trying to attack enemies? Out of the question. All you do is run. You can’t even jump on the lime-green spiky balls or the security guards. It’s run or be killed. Admittedly, the hats, the suits, and the shades all look pretty boss. But you know what would be twice as boss? Having the ability to hurt things that hurt you.
In lieu of that, “A” is jump and “B” is run, and if you aren’t able to combine those two should-be-easy functions, it’s Chinatown for you. Platforms disappear as you stand on them, enemies disappear only to reappear, running jumps happen sometimes and fail other times. John Belushi is rolling over in his grave.
If you get farther than five minutes in, you should be awarded a Congressional Medal of Nintend-awesome. Playing The Blues Brothers is worse than watching “Blues Brothers 2000” on infinite repeat.
PUBLISHER/DEVELOPER: Titus GENRE: Platformer
RELEASE DATE: 09/1992 – (US) , 1992 – (EU)
ALSO AVAILABLE ON: Amiga, C64, Amstrad CPC, GB, PC, SNES, Atari ST