In Bubble Bobble, the phrase “I’m not a hater, I just pop a lot” has great meaning.
You play as Bub (or Bob) and travel through 200 (!) pint-sized levels, blowing dinosaurs into bubbles, popping them, and collecting the fresh fruit they leave behind. Someone stop the insanity! If you’re playing single-player, Bubble Bobble feels like an uphill slog. Each level you face might be different than the previous one, but at its core, the game is the same tedious blowing and popping.
Once you beat the 100th level, you receive a message telling you, “Haha conglaturations, get a friend and play the game again.” Should you heed Bubble Bobble‘s advice, 100 harder levels and a purpose that single-player lacked are your reward. No pops about it: Bubble Bobble was made to be played with two players. Other pros: how many games had multiple endings back in ’88? Or a bad guy named Super Drunk?
If you have a buddy, a girlfriend, or better yet a twin brother who happens to be a dinosaur, wet your whistle on Bubble Bobble. Loners need not bother.
PUBLISHER/DEVELOPER: Taito GENRE: Arcade
RELEASE DATE: 11/1988 – (US), 10/26/90 – (EU)
ALSO AVAILABLE ON: Amiga, Apple II, ARC, BBC Micro, C64, Amstrad CPC, FDS, FM Towns, GB, GBC, GG, MOB, MSX, PC, PS4, SMS, Atari ST, Sharp X68000, ZX Spectrum, VC (Wii, 3DS, Wii U)