There is a story in Bump ‘N’ Jump – save your girlfriend or something – but who cares. Saving your lady love is secondary to amassing piles of crashed cars.
Drive around, accelerate as fast as you can, destroy as many cars as possible to rack up points, and jump over long stretches of water. Lose any one of those elements and Bump ‘N’ Jump would be less than it is, but the combination of them all is wonderful.
Beware, as the other cars will do all they can to make you crash into the side of the stage. There are different styles of cars, but only the tank (for obvious reasons) is immovable. Avoid him and the random blocks of green and red on the road, and you will master the bump and jump. Or, at least, get decent.
Bump ‘N’ Jump is pretty bumpin’ hard. Around the third level, the roads grow more narrow, allowing the rude, aggressive CPU to bump you into oblivion. Three lives, no continues. There’s a complicated password system you can input using both NES controllers that will allow you to continue from where you left off, but hot diggity, that’s a lot of effort.
If you’ve ever wanted to play an 8-bit version of Burnout, though, Bump ‘N’ Jump is it.
PUBLISHER: Vic Tokai DEVELOPER: SAS Sakata GENRE: Arcade
RELEASE DATE: 10/08/86 – (JP), 12/1988 – (US)