Captain Planet’s show may have forced Greenpeace propaganda onto glassy-eyed suburban kids, but his game is a true environmentalist’s nightmare.
In the shoot-em-up portion, you play as all of the Planeteers smushed together in the form of a flying device. Your weapons are fire, wind, water, earth, and heart respectively, but fire is the only one that hurts enemies. Unfortunately, you have a limited amount of times you can use your weapons. Yes, your weapons are limited. In a shoot-em-up. Unlike Mega Man where each weapon has its own power bar, all five of your weapons are connected to the same bar. Once your bar is depleted, you have to dodge enemies for the rest of the stage.
The platformer section stars Captain Planet, and wow, this poor guy just isn’t a super hero. Enemies deplete his life faster than a solar-powered vehicle runs out of energy. His main weapon is his fist, and his secondary weapon is to turn into the aforementioned elements. The fist sucks, and while turning into the elements looks cool, they drain your power bar which, in the Captain Planet stages, doubles as your life-bar.
Unless you want to hate Mother Earth and all her children, burn this game with global warming.
PUBLISHER: Mindscape DEVELOPER: Chris Gray Enterprises
RELEASE DATE: 09/1991 – (US), 08/20/92 – (EU)
ALSO AVAILABLE ON: Amiga, Atari ST