Donkey Kong Jr. Math‘s gift to the world is the revelation that apes can’t teach math.
As you’d expect, you play as Donkey Kong Jr. and you ostensibly solve math problems. Except you don’t really solve them. You push a lock up a vine and a bird solves them for you. The latter is the mode “Math Exercise,” and it really is as simple and pointless as it sounds.
The other mode of the game, “Calculate A +B,” pits you and a friend against each other as rival Donkey Kong Jrs. The level consists of vines with the numbers 1-9 intermixed and the symbols for addition, subtraction, multiplication, and division. Collect two numbers from the vines, then add/multiply/subtract/divide the numbers together until you reach the number that Donkey Kong holds at the top of the screen. Win five times against your opponent and you win the “game.”
Or you, your brother and your dad could sit in a tree and solve simple math problems with feces throwing. It’s more or less the same thing, and you don’t have to embarrass yourself or the members of the Kong family by playing their worthless piece of edutainment.
PUBLISHER/DEVELOPER: Nintendo GENRE: Edutainment
RELEASE DATE: 12/12/83 – (JP), 10/1985 – (US), 1986 – (EU)
ALSO AVAILABLE ON: VC (Wii, Wii U)