If you weren’t a fan of the first Dragon Warrior due to the ridiculous amount of grinding, Dragon Warrior II might be more to your liking. There’s still grinding (it’s an NES RPG, for cryin’), but the adventure isn’t as tedious.
Instead of flying solo, as you did in the first game, you have two additional party members, making for a less lonely journey. Fighting feels quicker, though the random battles remain a burden (as they would until future console generations).
Dragon Warrior‘s principles remain: fight, level up, buy better weapons and armor, move to different towns, etc. The world map, however, is far larger than the first game (Alefgard, the kingdom from the first game, is seen as an island in Dragon Warrior II). Towns, castles, and dungeons are in greater abundance, as are save points.
While at heart an old-school RPG with slow progression, extreme difficulty, and outdated graphics, Dragon Warrior II is still a more epic adventure than its predecessor. As with all subsequent Dragon Quest/Warrior sequels, Dragon Warrior II builds upon the foundation of the first game, honing what works and trimming the rest. Oh, that the bipolar Final Fantasy series would take a cue…
PUBLISHER: Enix DEVELOPER: Chunsoft GENRE: RPG
RELEASE DATE: 01/26/87 – (JP), 09/1990 – (US)
ALSO AVAILABLE ON: 3DS, AND, iOS, MOB, MSX, NS, PS4