The adventures of Scrooge McDuck continue in this improved sequel to the overrated first entry. The non-linear level structure has been scaled back, and while fans of the first game may cry foul (fowl?) at that, DuckTales 2‘s straightforward paths feel right. Scrooge’s cane jump controls like butter, and the game looks cleaner too.
The story is the same “treasure hunt” song-and-dance, and as with Chip ‘n Dale 2, DuckTales 2 is definitely a lot easier. There are barely any enemies as you make your way across the stages, and the ones that are there don’t put up much of a fight. But if you’re going for challenge, you can always begin at the “Difficult” setting and give those nasty gophers and disembodied hands a good backside cane thrashing, eh wot!
Also, this time round, you can replay levels and acquire more treasure and items. The treasure is essential to not receiving a bad ending (yes, there are alternate endings), so collect to your heart’s content. If you find all five pieces of the treasure map in the five levels, a sixth level opens up for play; it’s not imperative to beating the game, but its inclusion is nice.
No rose-colored glasses necessary: DuckTales 2 is webs and bills above the first one.
PUBLISHER/DEVELOPER: Capcom GENRE: Platformer
RELEASE DATE: 04/23/93 – (JP), 06/1993 – (US), 1993 – (EU)
ALSO AVAILABLE ON: GB